Dead Pixel Live gets Amnesia in this episode. Derrick and Lord of the Livingroom go over the days new releases but get side tracked with tower defense, mannequins, and being neighborly. We interview Thomas Grip, co-founder of Frictional Games about the new survival horror title, Amnesia: The Dark Descent. Learn everything you wanted to know about the game, from development decisions to the pitfalls and perks of being an indie developer. Thomas details what went into creating this new title after the success of the Penumbra series and what the plans are for the future. He gives the audience insights on what makes a horror game scary and much more.
Inon Zur, composer for games like Dragon Age: Origins, Fallout 3, Prince of Persia, and more, talks to us about his 13 years in the industry. We get insights on what it takes to create epic, meaningful music for game and the direction he sees the artform taking in the future.
Jesse Abney, producer of EABlackbox's sim-tastic Need for Speed game joins us for an hour long Q&A about car, games, car games, uncanny valleys, and drifting. Its an informative and entertaining talk with a guy that like cars almost as much as he likes games.
E3 Interview with Ami Langton from Bizarre Creations about their combat racer, Blur. She talks about what we can expect to see in the game and how the studio approached developing an entirely new engine for it.
Mark McNabb from Gunnar Optiks introduces us to thier new line of eyewear aimed at gamers, designed to protect your eyes from hours of looking at digital displays.